Let's say we have Vampires, Fairies, Witches and Werewolves at the end - That's at least 60 bucks for four life states alone and I'm not ready to pay this much. Personally I prefer the life states to be as fleshed out as they can be, so they really feel like a whole different way of living instead of feeling like a sim with a few extra perks attached.įairies and Witches seem the exact same like TS3 (except the Fairy World which could be nice) and I don't think I would pay 15 bucks (or more like Vampires) for every life form. Which is what they did before, but the life states that gets you are not nearly as fleshed out as the vampire pack was. The only other option would be to release them all at once and just cut the amount of time and work that get's used on each one to divide between all life states. In the end you would just end up paying about as much as you would if they released them all separately except people wouldn't get the option of having one and not the others. It's not impossible, but it would take 4 times the amount of time to make (if you have four life stages witches, vamps, wolves, and faeries), and as such would need to be four times as expensive as one pack usually is. Now, they could just pump all that time and work into each one and release them all together. You can either spend all your time and work making one life state really in depth, or split your time and work between multiple life states and have a much more limited amount of time and work to give to each. More fleshed out life states means more work and more time necessary to make them. The small favors in Cottage Living don’t overwhelm the game with structure or instructions - they’re easy to ignore, if that’s your call - but create enough of a wireframe around my world that I want to engage in it more.įocusing on building, Cottage Living also just has a lot of dang cute things to add to the home.Why is it that they couldn't flesh them out more and include all of them in a pack? I wanted to explore the world, to pick mushrooms and meet locals, as a means of completing the given quests and side tasks. But in Cottage Living, the community elements of the game added some structure to The Sims 4 that made gameplay feel as approachable as building. Primarily, I play The Sims 4 as a builder, and it’s less frequent that I let the families and homes I’ve built play out as stories in-game. I can grow pumpkins and other vegetables, and share the delights with a new community in Henford-on-Bagley.Ĭottage Living has also done something that other Expansion Packs have failed to do for me. Gardening has been expanded, and I can do more than just tend to my flowers. There are more animals to pet and befriend, like cows, foxes, and chickens. It pulls the best parts of The Sims 4 and makes them better. There is no cozier Expansion Pack for The Sims 4 than Cottage Living. The Sims 4: Cottage Living Expansion Pack Petrana RadulovicĪdd holidays and seasonal fun to your game with The Sims 4: Seasons. You can also attend Sim Comic-Con, which I think is hilarious. I like having NPC Sims live close by to my own Sims, and I like the immersion of having the world directly available for interaction - my Sims can wake up in the morning and order a coffee at the stand, just like I do!Ĭity Living adds a bunch of unique neighborhoods in the metropolis of San Myshuno, each with its own aesthetic and quirks, as well as some cool furniture and clothes. I do not know why, but the Apartment and City-themed Sims packs are always my favorite (**blows a kiss to The Sims 2: Apartment Life, my buggy beloved**). Of course, you don’t need all (or any) of these to play the games, but these are the ones we like the most. Kits are $4.99.īelow we’ll talk about our favorite Expansion, Game, and Stuff Packs that add our favorite elements to The Sims 4. Kits are even tinier than Stuff Packs and only include a few items, some of which add a new small mechanic to the game, like vacuuming. Stuff Packs are even smaller and usually only include a handful of hairstyles, clothing, and furniture items. They also include hairstyles, clothing, and furnishings, but much less than Expansion Packs. Game Packs are smaller than Expansion Packs, but they can also add systems like magic. The Sims 4 DLC, explained and pricedĮxpansion Packs typically add new gameplay systems, like seasons or the ability to own retail stores, while also adding tons of hairstyles, clothing, and furnishing objects. Our The Sims 4 DLC guide details the best Expansion Packs, Game Packs, and Stuff Packs, according to the biggest Sims fans at Polygon. These are all paid packages that add a plethora of new content to the game, whether it’s the ability to have a hot tub in your yard or the addition of magic and spells. The Sims 4 has lots of downloadable content in the forms of Expansion Packs, Game Packs, Stuff Packs, and more recently, Kits.